ATTRIBUTES
Beginning characters start with 9 points they can divide however they desire among the 6 attributes.
IE.. Str 3 Dex 3 Con 3 Int 0 WP 0 Cha 0 No attribute can exceed 3 at this point in the character creation.
Strength: (STR) Measures the amount of physical damage the character can inflict and how much he can lift or carry.
Dexterity: (DEX) Measure how fast the character is and how easily the character can avoid being hit when attacked.
Constitution: (CON) Measures how much damage a character can take and how much stamina he possesses.
Intelligence: (INT) Measures how smart the character is and how easy cognitive tasks are performed.
Will Power: (WP) Measures how much self control the character has and the how effectively he can influence the environment.
Charisma: (CHA) Measure how effective the character is at influencing others through actions or vocalizations.
ATTRIBUTES
Attributes 1-3 cost 2 training point each
Skills 4 –6 cost 3 training points each
Skills 7 –9 cost 4 training points each

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