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Saturday, February 20, 2021

Spell Cast part 2

 Effect: is the game effect of the spell, damage, healing, movement reduction, or other effect. The  effect is X the degree of casting. 

Duration: is how long the spell lasts in rounds. Instant spells have no duration and most other  spells duration is degree rounds.  

Save: is the skill or attribute check required to remove the spell effect. Save are always rolled at the  end of target’s round.  

Success: is the target require for a successful casting of the spell. Some spells are active checks or  opposed checks. 

Prerequisite: are the requirements that an individual must have before spending a training point  to acquire the spell.  

Spell Power: is the level at which the caster casted the spell. On a successful casting of any spell e  record the casters roll as the spell power for future saves.  

Willpower Effect: the caster’s willpower is added to the final calculation on all Effects. IE.. 3d6  damage +WP, 2d3 healing +WP, or 6 imped movement +WP. 

Failed Spell: if the caster fails a spell roll only the mana cost of the spell occurs.




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