Magical Rune and Rune Quaility
Rune | Preparation Time | Ritual Time | Enchant point Cost | Effect |
Heroism | 1 day | 10 days | 1 | +1 Damage |
Accuracy | 1 day
| 10 days
| 1 | +1 Skill level |
Armor | 1 day
| 10 days
| 1 | +1 Armor Rating |
Terror | 1 day
| 10 days
| 1 | -1 Defense to target for 1 round |
Critical Severity | 1 day | 10 days
| 1 | +1 Critical Severity |
Defense | 2 days | 20 days
| 2 | +1 Defense |
Life Leech | 3 days | 30 days
| 3 | Gain Critical success severity as hit points |
Rune Quality | Difficulty | Time Increase
| Cost Silver | Cost Enchant | Effect |
Major | 15 | X3
| X3 | X2 | X2 Rune effect |
Superior | 17 | X5
| X10 | X3 | X3 Rune effect |
Legendary | 20 | X20 | X100 | X4 | X4 Rune effect |
Basic Runes take a day preparation and 10 days of rituals, they cost 1 enchant point in a magic item and cost 1000 silver pieces. Defense runes take twice as long at twice the costs, and Life Leech take three times as long at three times the cost.

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